i n v e s t i g a t o r s :
Keith Evan Green
Architecture, Co-PI
Ian D. Walker

Robotics Engineering, Co-PI
Cassie Quigley
Education, Co-PI
Suzanne Rosenblith
Education, Co-PI

p a r t n e r s :
Children's Musuem of the Upstate | Greenville, SC





Robot RoomLearning Environments consist of architectural-robotic installations outside the formal classroom, manipulated digitally and physically by teams of children and adults to cultivate interest in STEAM (Science, Technology, Engineering, Arts and Math).

We are currently designing, prototyping and evaluating Robot Room for the Children's Museum of the Upstate in South Carolina.

K. Green, A. Eckhoff, S. Rosenblith and I. D. Walker,
Extending the Reggio Educational Approach to Creativity Support Environments
Poster and short paper in the Proceedings of ACM Creativity and Cognition 2009, Berkeley, CA.

A. Threatt, K. E. Green, J. Merino, I. D. Walker, M. V. Buckley, M. S. Ellison,
A Morphing Robotic Environment Shaped by and Shaping Kindergarteners, Reaching for the Stars. Demo paper in the Proceedings of ACM Creativity and Cognition 2011, Atlanta, GA.

T. Mokhtar, K. Green and I. D. Walker,
Generating and Evaluating Design Alternatives for Digital-Physical Artifcats of Room-Sclae or Larger. (Unpublished draft manuscript).